Unvanquished is a free and open source FPS/RTS hybrid game powered by the Daemon game engine. Historically based on Tremulous as a continuation with decades of work over it.
Rawad Akar, the developer behind Self-Balancing Active Ragdoll, has launched Flesh Dynamics, which adds procedural soft-body motion and collision response to animated characters in Unity. With this ...
Boost your Minecraft FPS in 2026 with the best video settings, Java RAM/JVM tuning, performance mods, GPU fixes, Bedrock tips ...
Demon’s Souls is now hitting up to 30 FPS through KyTyPS5. The latest build is not public yet and frame pacing still needs ...
The leaked NVIDIA DLSS 5 Neural Rendering implementation is now running on GeForce RTX 30 series GPUs. This comes shortly after modders patched the Blackwell-targeted library to work on RTX 40 series ...
A massive malvertising campaign is using fake Solana, Luno, and TradingView webpages with malicious JavaScript that instructs browsers to assemble malware directly in memory. The operation has been ...
#Cub3D: This project is a 3D game created from scratch written in C using an old graphic library mini-libx, presented with an old technology raycasting to make the 3D feeling looks pretty good ...
You can take the first step toward developing your own iOS apps with this crash-course at Udemy. Do you have an app idea but no way to express it? Remedy that. Make your app a reality.